![]() ![]() "We believe that right now a Windows PC is the best platform for mixed reality as its open ecosystem and enormous installed base offer the best opportunity for developers, and Windows offers the most choices for consumers. "Our primary focus is making our mixed reality experiences a success on Windows 10 PCs," said Kipman. Alex Kipman, technical fellow at Microsoft, previously told Polygon that, but we held out a little hope regardless. We definitely didn't see it at E3 2017, which saw Microsoft completely ignore VR at the briefing in which it unveiled the VR-ready Xbox One X. For now though, it seems like Microsoft is fully committed to its own MR partnerships. Microsoft wants to make the barrier to VR lower with more affordable headsets, but nothing's to say it means it won't one day give people the option to run a Rift on the Xbox if they choose to. The announcement of the Mixed Reality initiative suggests it's forging its own path, but we still wouldn't rule anything out in the long run. ![]() Right now the message is a tad unclear, and Microsoft seems resistant to comment on specifics when it comes to the console stuff - which we'll return to in a moment. Now, it's not yet clear whether this will include all of the mixed reality headsets like Acer's, some, or new, specific headsets. Hands on: Acer Mixed Reality headset reviewĪt the same time it announced the rebranding, Microsoft also confirmed it will bring mixed reality to Xbox One, as well as its 4K Xbox One X console, which is set to release 7 November. But they also have a camera passthrough, which will provide the "mixed" reality in some instances. The headsets contain inside-out tracking, meaning you can walk around in VR without the need for external sensors. It's partnering with a bunch of companies including Acer, Lenovo and Dell to make headsets that can give people a VR experience for less money than the likes of the HTC Vive and Oculus Rift. Microsoft announced its plans for Windows Holographic devices back in 2016, but it's now changed the name to Windows Mixed Reality. You can check out our full explanation of Microsoft's mixed reality headsets, then head on for everything we know about its Xbox plans specifically. Microsoft has now confirmed that both its Xbox One S and premium Xbox One X console (previously Project Scorpio) will be brought into the Mixed Reality (previously Windows 10 VR) fold. With PS VR now out, Microsoft is on the backfoot when it comes to virtual reality - but something is coming, and soon. But it's not quite the Xbox One VR headset that many gamers are waiting for. We have also reached out to Sony for comments on today's reported PSVR features.HoloLens, Microsoft's futuristic AR helmet, has a bright future bringing mixed reality into the mainstream. Sony Interactive Entertainment senior vice president Hideaki Nishino recently said that the headset would enable "the ultimate entertainment experience with dramatic leaps in performance and interactivity." Likewise, it was also confirmed that the next PSVR headset would connect to the console with just one USB-C cable and feature new controllers. Sony has already announced that it is hard at work developing its PlayStation 5 VR headset. With the upcoming PSVR headset, players could experience the wind on their face or a headshot in VR for the first time. That being said, you can currently experience VR with haptic feedback in the headset itself with products from bHaptics, that is, if you have the cash. Haptic feedback is another standout here, mainly because it hasn't been implemented in a mainstream product before. ![]() Of course, eye tracking also comes with the additional benefit of making digital worlds more immersive and life-like. Instead, all they would have to do is look at where they want to throw something and let loose. For instance, if a player wanted to throw something they wouldn't have to turn their whole body or head and throw the object. That last feature is a fairly big deal, as with proper implementation it could totally change how VR users interact with digital spaces. Other features that may be coming with the headset include a lens separation adjustment dial and gaze tracking, or more simply put, eye tracking. Instead of displaying at 3840x2160, the PSVR headset will output at 4000x2040 or 2000x2040 per eye. According to a report from UploadVR, Sony's upcoming iteration of the PSVR headset for PlayStation 5 will include a number of improvements and impressive features, including a 4K display and even haptic feedback via a built-in motor.Īccording to the report, the upcoming headset's 4K display will be slightly different than the standard 4K we're used to. It appears that Sony is set to develop more top-notch peripherals this generation. ![]()
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